Create New Account
Email:    Password:      Forgot?
Membership
 
11
Ventrilo Status
 
1
 
Wiki Home

Sanitarium Raiding

 

Wintergrasp boss - Killed 12/31 - Heroic Killed 1/10
He is easy

Sarthaion - Killed 12/16 - Heroic - Killed 1/3
Kill the 3 guardians around the sides first afterwards have the tank face her in a diagonal, when ever fire elementals spawn have dps kill them fast, when firewall is called find the opening to sit in till it passes then resume dps on her and fire elementals (fire elementals enrage if they get hit by the fire) Hits tank for 8k damage



Naxxramas

Spiderwing

Anub'Rekhan - Killed 12/9 Heroic Killed 2/13
Tank him on the side of the circle, have all dps nuke him until the 1st guard gets summoned all dps nukes the summoned and then resumes dps on Anub. 1min 20secs into the fight locus swarm is called all dps goes by the door where the bug summons from, when locus swarm hits 2 healers focus on healing the tank very fast for the next 15 seconds, around 12 seconds into the locus swarm the tank will be taking around 15k per 3 secs. Also when summon dies after a certian period will be corpse exploded by anub and 8 little spiders will spawn, dps needs to kill that as well.

Grand Widow Faerlina - Killed 12/15 Heroic Killed 2/13
Main tank tank her, kite her when she does rain of fire on dps or on self, all dps but 1 will be on her as well. the 4 followers are taken down to 5% one at a time by the the last dps. When a minute occurs she goes into a frenzy, the ad that is at 5% must die real fast, and then resume fight on her. after all 4 ads die all dps must nuke the rest of her down in the last minute or there will be no way to stop the frenzy. Also every 15 sec she poison volleys the 5 closest to her, this must be removed

Maexxna - Killed 12/16 Heroic Killed 2/13
Poison needs to be dispelled immediately from mt, 90% healing reduction. She does a frontal poison cone, spiderlings get summoned, she does spider wrap which stuns everyone for 6 secs (healers cap off tank before this) random people other then the tank gets webbed tossed to the wall, have a range kill the webbing and resume on her. At 30% she enrages, all out nuke from there on out (be sure to break webs still)

Abomination Wing
Patchwerk Killed 1/2 Heroic Killed 2/21
First new kill of the new year. Need 2 tanks and basically all heals on those 2 tanks, he hits the main tank for around 6-7k a shot, he also hits the offtank for 9-10k a shot. It is best to have the one with the most hps as the OT. at 5% or 7 mins into the fight he enrages.

Grobbulus - Killed 1/10 Heroic Killed 2/21
Start him at the ramp, and make a clockwise kite around the room with range in the center. Every 15 secs he adds poison to the ground at his feet, thats when you kite em. He also injects someone every 20-30s they must run towards the clouds that are already formed (dont sit in the cloud) and wait till it goes away, it will create an additional cloud and deal 8k damage to everyone next to you. at 15% he does the injection every 5 seconds. Finally he does an acid spray that whoever it hits creates a slime. Have an OT grab it and have range kill it.

Gluth - Killed 1/10 Heroic Killed 2/21
Have 1 or 2 hunters kite the zombies by the drain you drop out of have 2 tanks trade back and forth after 4-5 mortal wounds stack on the current mt. everyone nukes the dog. Once he casts decimate all heals go on current tank to get em to full, the remaining dps nuke and snare the zombies down to death. after that resume on the boss. He has a 6 min enrage timer so he needs to die fast

Thaddius - Killed 1/10 Heroic Killed 2/28
Split the group into 1 tank, 2-3 dps, and 2-3 healers in a group of 5, each on opposite sides run up and pull both mini bosses and dps them down together, if one dies and the other remains up after 5 seconds the dead one rezzes full health. Every 20 seconds they cast magnetic pull and both platforms exchange tanks. Once both are dead everyone jump onto the main platform with Thaddius

Everyone stays in front with the tank at the start and dps's, when a polarity shift happens all negative go left and all positive go right (tank included) every 30 secs there is a polarity shift those who change polarity rotate clockwise to the other side, those that didnt change polarity stay where they are. Each person stacked with you gives you 10% extra damage. He has a 6 min enrage timer.

Plague Wing
Noth the Plaguebringer Killed 12/30 Heroic Killed 2/13
Have a druid or mage remove the curse he does to 3 people every 15 secs, kill the skeletons that spawn while he is up (have an ot or MT grab it), kill the skelly waves when he ports away and thats all there is

Heigan the Unclean Killed 12/30 Heroic Killed 2/13
Be sure to kite him back and forth on the floor if you are melee in phase 1. The pattern he does is goes small section by section to the other side of the floor and then back, and has 4 zones. Pattern goes Zone 1, 2, 3, 4, 3, 2, 1, etc.

For phase 2 all melee and range have to do this pattern,he restarts the pattern at 1 and does the lift every 3-4 seconds for the next 30 seconds, after this he goes back to phase 1 and zone 1 and repeat till he dies

Loatheb Killed 1/4 Heroic Killed 2/13
Tank him as normal he hits realtivly weak, his abilities include a debuff that disallows healing to happen for 17 seconds out of every 20 (3 sec to heal), he has about 6 million hps, every 30secs starting at 2mins he will cast inevitable doom that will hit everyone for 4000 damage over 10 seconds After 5 mins this is every 15secs, he has a reverse lifebloom that is a dot that spikes at the end, and he has these little spores that spawn. You want to have range and melee dps run to the spore and kill it on top of. When it blows up, 5 people sitting in it will get a buff that increases crit rating by 50%, but reduces your threat to 0% (so nuke all out)


Deathknight Wing
Instructor Razuvious Killed 1/4 Heroic Killed 2/14
Have 2 tanks grab the control orbs and have the healers heal the 2 ads, alterate between the 2 ads who tanks him by putting on bone shield and then taunt real fast together. every 2 times its taunted off you release and reuse the orb so you dont lose em while your tanking him. Everyone else goes all out.

Gothik the HarvesterKilled 1/4 Heroic Killed 2/14
Seperate your raid have 1 tank 1 dps and 1 healer stay on the left side, have the rest on the right. For the 1st 4 mins he will summon ads to the left side these are living and are fairly weak however once you kill them they spawn an undead which are stronger and hit harder on the right. You want to pace the living side so the undead side does not become overwhelmed with too much to handle. Once 4 mins is up he will pop down, and teleport from right to left every 30 secs. Nuke him till he is at 20% the gates will open and then everyone finishes him up.

The Four Horsemen Killed 1/4 Heroic Killed 2/14
Need 4 tanks. 2 melee 2 range. have the 2 range go in back with 1 healer in between them, the rest of the dps stays in the front of the room and stacks on top of each other. With the initial pull Baron, and Thad. will be the melees targets. Baron doesnt do much just dps and tank (stay stacked though).

Thad Drops meteors every 15-20 seconds this is distributed between everyone stacked so no one will die. Every 10-15 secs all of them will stack thier special aura on the side they are on. This aura increases the spell damage that particular DK does. So everytime the tank has 2-3 auras stacked on them (making sure they dont have the alternative aura they have on them) they will kite their dk to the center (dps stays stacked still), the 2 tanks will then taunt the altenate DK from the other tank. So the one tanking baron will taunt thad, and vice versa and bring them back to the respective corners. This has to happen till both melee tanks targets are dead.

After they both die, you alternate dps on both the back knights (DO NOT GET CLOSE TO THEM. ALL RANGE) For sir sedric he casts a holy bolt that chains, so stay spread out while dpsing him, once you have 3 auras stacked on you from him you switch to the baroness and dps her (you need the range tanks still alternating. For the baroness she drops black void disks like netherspite, be sure to move out of them. Once 3 are dead make sure you still have an alternate tank and dps going in on the last boss so the aura doesnt stack too high until they are dead

Frost Quarters
Sapphiron Killed 1/17 Heroic Killed 2/28
Frost resistence need for everyone but tank, healers need to focus on keeping dps up from a dot that ticks every 3 seconds until the death of sapphiron. It does around 1-3k damage. 2nd need to dispell life drains every 45 seconds, need to have melee dps sit at the hind leg like ony. If you get close to the tail you get tail whipped, if too close to the mouth you die from cleave.

Hits tank for about 12k a shot excluding cleaves and breath. Every 45 secs will fly up in the air pick 2 people to ice wait 8 secs and deep breath kills anyone in LoS. Only way to avoid this is to hide behind the 2 people that were ice blocked.

Kel'Thuzad Killed 1/17 Heroic Killed 2/28
Phase 1 - range kill skeletons and ghosts melee kill abomination, everyone stays on the circle
Phase 2 - Frost bolt every 15 secs on everyone, hits take for 8k on frost bolt, when a red disk forms under you run from Dark Fissure or youll die, everyone spreads out for this part. If a person gets ice tombed heal immediately from the dot that will kill in 4 seconds.
Phase 3 - sends 2 anubian guards that need to be tanked as well while everyone burns Kel down the rest of the way. They have a stacking buff that lets them hit harder every 15 secs till kel dies.
(Heroic) - He can mind control 2-3 people at a time during phases 2-3 that need to be sheeped


Eye of Eternity

Malygos - Killed Killed 1/26 Heroic Killed 3/7
Phase 1 He hits hard around 20k on plate, and does a arcane breath. every 45 secs he picks everyone up and deals 18k damage to everyone before dropping them. Kite him around so the sparks die in a nice pile on the raid each spark killed = 50% bonus damage. if the spark hits him it increases his damage by 50% which equals Wipe

Phase 2 He spawns 6 disc riders with 2 coming down (4 and 8 on heroic) kill the people on the discs as fast as you can that are in melee range, have melee get on the discs and fly up and kill the remaining ones. Range keeps moving bubble to bubble to avoid being hit real hard from deep breaths or the guys floating in air. Range can shoot the ones on the disc from the ground

Phase 3 everyone on dragons. Hit 1 5 times then 2 (or hit 1 2 times and then hit 2) stack it as high as it can go, if he targets you hit 5, healers will heal you and thats it.

Enrages at 10 mins

 
 

Poll Widget
 
1
Recent Images
 
1
Guild Summary
 
1